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DIPLOMA IN GAME ART

ObjectiveTo apply the physics principles needed to design computer games.


Program DetailsDuration :1 Year

Eligibility :S.S.C.

Course Mode : Full Time

Medium : English

Exam Pattern : Semester

Exam Mode : Offline

Exam Evaluation :Practical-Internal and Theory


Fee Structure
Tuition Laboratory / Practical Library Admission Exam Eligibility Total
54,500 40,000 500 2000 2000 1000 1,00,000

Note : Deposit of Rs. 5,000/- taken as caution money for Softwares & Computers / Equipments.



Exit Points3D modeling artist, 2D artist, Digital Animator, Game Tester, Creative writer, Storyline Editor.


Program StructureMinimum passing Marks 50 % for each subject.


Semester - I
Subject Code Subject Internal Marks External Marks Total Marks
417101 Design Principle 60 40 100
417102 Game Concept Art 60 40 100
417103 Game Designing Iteration and Rapid Prototyping 60 40 100
417104 Board Game Designing 60 40 100
417105 2D Game Art 60 40 100
417106 Game Assets Modeling 60 40 100
417107 Interiors and Exteriors Building the world 60 40 100
Total 420 280 700

Semester - II
Subject Code Subject Internal Marks External Marks Total Marks
417201 Human Computer Interface :Building the Connection(HCI) 60 40 100
417202 Building the Atmosphere 60 40 100
417203 Character & objects Building the Identity 60 40 100
417204 Building the Experience Music and Sound 60 40 100
417205 Design Playable Prototype 60 40 100
417206 Game Testing Prototype 60 40 100
Total 360 240 600